These docs are for v1.1. Click to read the latest docs for v1.4.

Including API Headers

Set Up Include Directories

To use Ultralight in your C++ code, simply add the following directory to your project's include directories (replace <SDK_ROOT> with the actual path you've placed the SDK):

<SDK_ROOT>/include/

Include Headers In Your Code

Simply include <Ultralight/Ultralight.h> at the top of your code to import the API.

#include <Ultralight/Ultralight.h>

If you want to use the optional AppCore API (cross-platform windowing/drawing layer), you should also include <AppCore/AppCore.h> at the top of your code.

#include <AppCore/AppCore.h>

Ultralight also exposes the full JavaScriptCore API so that users can make native calls to/from the JavaScript VM. To include these headers simply add:

#include <JavaScriptCore/JavaScriptCore.h>